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Mon Nov 25th, 2019 @ 10:07am

Lieutenant Commander Maralen Seitha

Name Maralen Seitha

Rank Lieutenant Commander

Character Information

Gender Male
Species Ledaran
Age 67

Physical Appearance

Height 6 ft. 1 in.
Weight 185 lbs.
Hair Color Deep, Soft, Silky Black
Eye Color Warm Brown
Physical Description Being felinoid, Maralen is lean and lithe, graceful. His trim form is covered in a silky black, medium-length fur. Hair (or mane if you will) is long, extending to just above his tail, usually restrained in a braid and wrapped in leather. His three-foot-long prehensile tail has many uses but, when not in use, tends to be wrapped around his waist.


Spouse Arianna LeFaye (Deceased)
Children None
Father Rendell Seitha (Deceased)
Mother Sharraya Seitha (Deceased)
Brother(s) None
Sister(s) Larrynda Seitha (Deceased)
Other Family All Deceased (See History)

Personality & Traits

General Overview Maralen is highly driven. He has a well-defined sense of honor and duty. And he takes his job very seriously.

Though he was trained to be cold and efficient, Maralen tends to leave that training in the past until and unless he needs it. He is warm and compassionate. He cares deeply and does everything in his life with passion. He is sweet and gentle.

But don't anger him by acting dishonorably, harming children, or harming or killing one he cares for. This earns his wrath... and then, one might actually see that Cold Efficiency he was trained to be...
Strengths & Weaknesses Strengths:
• Eidetic Memory
• Swift Adaptation
• Feline senses
• Vigilant
• Patient

• Guilt-ridden
• Does not trust easily
• Can be too serious or too literal at times
• Tendency to be intense on duty
Ambitions Maralen is not overly ambitious, content to use his extensive training to protect the innocents.
Hobbies & Interests Hobbies: Music, sketching, studying new languages (he has an extensive list of these he knows, including but not limited to, Ledaran, Merridian, Aldebaran and Federation Standard)
Likes: Mint tea, chocolate (allergic, doesn’t eat it), soft music, dancing, moonlight walks, forests, children
Dislikes: Dishonor, prejudice, coffee, his former bosses

Personal History Training: Realm, MindShapers/ThoughtSingers (both to be explained later in Logs)
Degrees: Starship Operations
Academy Record: Maralen was a fairly serious student. He took the "Lesson" very seriously and attempted to the best of his ability never to have to repeat one. Yet, he made an effort to leave time for social activities. Having a kittenish streak when off duty, he was willing to give almost anything at least one try. He found many things he liked to do here. His list of friends was long and included, but was not limited to, Andrei Garrison, Cymbre Dyson, Rhyanna Lochlain, and Darryl Grant. (He even dated Cymbre for a while)
Special Abilities: Telepathy, Empathy, Heightened Senses (feline), eidetic memory
Talents: Swift adaptability

Personal History & Notes:
• Death Ships destroy Ledara

• Marcus takes Maralen to Partners.
• Shaandra takes him down the elevator to her office. They discover his claustrophobia.
• Ignored the Rules book.
• Meets the Executive in Assembly. Notes the sense of fear and death (the promise of it) in his eyes.
• Notes the cold, "dead" feeling in the place and the pall of fear that hangs over it.
• Nice man gives him the Journal and tells him that everyone has to keep one, but no one ever reads anyone else's.
• Test of Vigilence. Image of Executive exerts minor control over his actions. He detects it and refuses to move. Image vanishes. Test passed.
• Taken to Shaandra's office and told to wait. Half an hour, she enters and began paperwork. An hour, asked if understood the Lesson. At no admission, told the Lesson was Patience and that he would sit while two more stacks of paperwork were finished. One hour, fell asleep. Awakened. Seven more hours. Lesson learned.

• Shaandra trains him.

• Executive takes over training from Shaandra because Partners decide that Maralen will replace him.

• Enforcements of Cold Efficiency begin with Dissection Room. First is a girl near his age. First girl is brought three times; he performs the third time but cries and apologizes. Flawed.
• Reads Rules book. No help now.
• Meets young boy named Aaron. This conversation shows him one of the lies of this place; They tell parents that it is a school for the Gifted.
• Three days pass (no Reinforcements), and he tests how far he can go in conversation.
• Meets Lynda and discovers where the line is in conversation; never reveal the true nature of the Lessons.
• Next Reinforcement, a boy, cried and hesitated.
• Next Reinforcement, a girl of around 4, cried at the end..
• Lynda gives him the key of not letting the guilt break him for Them.
• Next Reinforcement, a girl of around 7, cried after.
• Lynda gives him the label "Subjects" for his victims to help him reframe them and thus minimize the guilt.
• Next Reinforcement, an alien boy, automatically adjusted (adapted) procedure for him. Only flaw was errant thought, quickly (but not quickly enough) buried.
• Two more Reinforcements to ensure the Lesson was truly learned.
• A week passes; friendship with Lynda grows.
• Indoctrination begins.
• Taken to Holographic Projection Room; tested for speed of thought and speed of response to thought. Scene changes to arena, watching two combatants. Analyze why one lost, succeeded. Several more such tests of physical and mental prowess.
• Given a series of scenarios on paper to complete in one hour; finished in 45 minutes.
• More Hologrid tests of adaptability in Strategy, Tactics, Logistics, etc.
• A few months, tested on everything from Hand-to-Hand Combat to Single-Man Craft Tactics to Small Force Strategy. Adjusted virtually instantly to the new environment and situation (even the fighter, never before seen). Only seconds to assess the instruments and the situation and adapt to them.

• Executive takes him out in fighter to watch a battle between DarkLights and Partnership. Asked to analyze why the DarkLights lost. Analyzed both sides.

• Studies history of the conflict and the strategies of both sides.

• Phaydron Six, interacted telepathically with DarkLight Rep, adapted to local language in minutes.

• Continues building relationship with Lynda.
• Language studies added to Tactics etc.
• Other missions continue.

• Mission to the Crystal Planet, analyze what happened. Enters Spirit Hall and senses life inside the statue of the Guide. Female statue outside the Spirit Hall also warm and contains life. Discovers all organic material crystallized but everything else not.

• Lynda and he are solid relationship.
• Facility 66F, interrogation test. Uses circuit tester as electro-prod; improvises pain machine, resorts to The Scan.

• Two more years studying languages.

• Solo mission, scout. Given to the Singers. They believe that, if he survives this, he will make a much better Rep.

• Bonded to a Strike Force BlackLight and forced to fly Strikes against the enemies of the Singers.

• Forcibly de-bonded from the Strike Force BlackLight. Bonding to Strike Force Command BlackLight.

• Strike Force Command.

• Forcibly de-bonded from Strike Force Command BlackLight and bonded to Ultimate Force BlackLight.
• Bonding fails, nearly killing both he and the BlackLight. Both are saved.
• “Promoted” to Assassin.

• Assassin

• "Promoted” to Interrogator.

• Interrogator

• “Promoted” to Infiltrator

• “Promoted” to Scout

• Scout

• “Promoted” to Relations Representative (Diplomat).

• Relations Representative

• Freed from Singers by Tenna of Nestral.

• Travels the universe in search of his place in it. His search1 leads him to the United Federation of Planets where he decides to put his rather extensive Training to good use rather than the uses his previous “employers” had been putting it to. Enters the Starfleet Academy.

• Graduates the Academy with high honors in the Field of Starship Operations. In a way, he is trying to divorce himself from that former life. Is assigned to the USS RavenFlight. Serves as Ensign here for four years.

• Promoted to Lt. JG. Reassigned to the USS Yorktown

• Promoted to Lt. Reassigned to USS Defiant
Service Record 2203-2218 - Service to Partnership (Realm) -- 6-17
2218-2247 - Service to MindShapers/ThoughtSingers – 18-49
2247-2253 - No Assignment
2253-2257 - Starfleet Academy
2257-2261 - USS RavenFlight
2261-2264 - USS Yorktown
2264 - USS Defiant (current)